Galaga-style browser game built as a marketing tool for a graphic t-shirt brand. Not a banner ad. Not a discount popup. A game people actually want to play — that happens to convert players into customers.
Savvy Ersatz is a graphic t-shirt brand. Small operation, limited budget, competing for attention against brands with six-figure ad spends. The standard playbook — Meta ads, discount codes, influencer posts — requires either money or an existing audience. They had neither.
The question wasn't "how do we advertise?" It was "how do we create something worth sharing that also drives sales?" A game changes the economics. Browser game marketing campaigns typically achieve 5-20% conversion rates versus 1-3% for standard e-commerce. The engagement is the marketing.
Graphica is a six-stage vertical shooter built with Phaser 3 and TypeScript. Players fight through five waves of enemies with increasing difficulty, then face a four-phase animated boss fight. Beat the boss, get a promo code. One-click copy to clipboard. Direct path from gameplay to purchase.
But the game was only half the deliverable. I also built the complete go-to-market strategy: economic modeling ($25 retail, $10-12 COGS, 15% optimal discount), channel allocation ($2-3K budget across paid social, influencer seeding, and organic), conversion projections (60-120 t-shirt sales), and a phased launch timeline.
The GTM strategy projected 6,000-10,000 game plays driving 60-120 t-shirt sales on a $2-3K total budget. The model identified five critical gaps that typically undermine game-to-commerce campaigns: post-purchase engagement loops, dual-metric tracking, game-to-commerce conversion bridges, sustainable economic modeling, and fraud prevention for promo codes.
Most marketing strategists can't build the product. Most game developers don't think about conversion funnels. Graphica is both — a technically polished game and a data-backed marketing strategy conceived, built, and delivered by one person.
The game is shipped and deployed on Vercel via GitHub. The GTM strategy includes economic modeling, channel allocation, conversion projections, and fraud prevention protocols. From "what if we made a game?" to playable product with a business plan attached.